Tweety is back to play one last game.
Jim Finkheimer, a relative of Tweety’s, unwittingly has ticked him off. He’s got ahold of Tweety’s old journal, and Tweety is not taking the news well. In a ghostly form (He died in like the first game, pay attention) he kidnapped Jim and used his poltergeist powers to revamp his old monsters, set back up the camera system, and of course, scare Jim into revenge for taking his journal.
Can Jim survive the weekend in time for work on Monday? Or will his organs be fricasseed into next week?